package game.pong.events
{
	import flash.events.Event;
	
	public class PongKeysEvent extends Event
	{
		public static const RESTART : String = "restart";
		
		public static const TURBOCHARGE : String = "turbocharge";
		
		public function PongKeysEvent(type:String, bubbles:Boolean=true, cancelable:Boolean=false)
        {
            super(type, bubbles, cancelable);
        }

	}
}